Is it enough to make this one worth your time? Well, let’s find out. It’s damned pretty, the writing is great at times, and there is heart here. Yet I somehow grew to rather enjoy my time with it. At only $14.99 I was shocked at just how incredibly long this game is, especially considering its stunning lack of variation in both the gameplay and locations. It’s an odd one, as it is the action RPG spin-off prequel to a game that is coming out in a year! You’ll (eventually) take three characters from quite different backgrounds and hack & slash your way through the same environments over, and over, and over again. Another thing that i think would be possible to transfer is the town development, like if we completed the black stamp card we could have access to some shops when/if we visit New Nevaeh, or maybe an upgrade to what those shop propose, earlier than if you didn't import a Rising save (but nothing gated behind a Rising save, like they said "a head-start").Eiyuden Chronicle: Rising is out day and date on Xbox Game Pass. That's all we know for the moment.īut i don't think that's all we will be able to transfer, everything that follow is just a guess on my side but i think that we will have a bonus (character level, weapon level, armor level and maybe runes) for the three playable character from Rising like when we imported a Suikoden 1 save into Suikoden 2. we will have the possibility to transfer materials but we still don't know which materials or the quantity we are allowed to transfer into the main game. " The goal is to allow these materials to transfer over to Eiyuden Chronicle allowing you a head-start at crafting some of the different items/armor/etc in the game" For now we know nothing more than what they've told us during the Kickstarter:
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